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Pixel Piracy, A Pirate Sandbox Sim Gains Better Linux Support, Yarrrr!

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Pixel Piracy already has a Linux version out for a while now, but they have just realised a patch they have been working on for some-time fixing start-up issues for Linux & Mac, yarrr maties, land ahoy!

You need to opt-into the beta on Steam to be able to get it, I know I know it's a bit odd to have an Early Access title make you go into a beta of a beta, but it works.

Big fan of sandbox games like this that offer vast amounts of re-playability, and who doesn't have some secret desire to be a pirate? Those who get seasick are excused.

Patch notes:
QuoteFeatures
Own ship now have lifebar, if lifebar reaches 0 then the ship will sink!
Bug Fixes
Fixed 3 BUGS that cause LINUX & MAC builds not function properly!

You guys take care! Remember to reinstall MAC and LINUX clients if they are not working :) (dont forget to opt to the linux/mac beta -> properties -> betas)


About
Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.
In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas! You can raid, pillage and plunder everything in your path, divert and lie to get what you want or trade for a quick buck. Remember to be careful though, death is everywhere and quite permanent! Adventure awaits...

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Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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2 comments

Guest Apr 15, 2014
Now appears to have two sexes which is a bonus.
fizzgig Apr 16, 2014
Finally it works! =D
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