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Caves & Cliffs: Part II has arrived for Minecraft

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Caves & Cliffs: Part II is out now for Minecraft, bringing with it some huge changes to the world generation to make the exploration much more interesting.

This is truly a game-changing upgrade for it with so much new it's ridiculous. You can expect to hear new music, explore 7 new biomes like Lush Caves and Dripstone Caves, an auto-save indicator for single-player, new ore distribution and huge ore veins, a rework of the world spawn selection algorithm, build limits have been increased by 64 blocks both up and down allowing for bigger structures and deeper digging, an upgrade to Java 17 and so much more.

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I'm going to be starting a fresh world and getting back into it for this, exciting. Will you be diving in again if you previously managed to put it down? Always fun to see just how much games have changed over time from checking out older versions. I remember Minecraft being one of the first bigger games that I played on Linux so many years ago. It sure has come a long way.

See the full changelog for all that's new.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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5 comments

grace_art Nov 30, 2021
I was playing the pre-release last night but now the official release won't launch because of a GLFW OpenGL error... So I tried reverting back to pre-release4 and started getting the same error. Apparently this is not a new issue with Linux and Minecraft updates. I tried updating everything the internet threw at me but I guess I'm just not techie enough to understand.
Hope others have a better go with it, or Mojang fixes it soon. =(
Liam Dawe Nov 30, 2021
Quoting: grace_artI was playing the pre-release last night but now the official release won't launch because of a GLFW OpenGL error... So I tried reverting back to pre-release4 and started getting the same error. Apparently this is not a new issue with Linux and Minecraft updates. I tried updating everything the internet threw at me but I guess I'm just not techie enough to understand.
Hope others have a better go with it, or Mojang fixes it soon. =(
Shame, seems to load up just fine here on Arch.
grace_art Nov 30, 2021
Quoting: Liam DaweShame, seems to load up just fine here on Arch.

Figured it out. The launcher was doing janky things. Had two versions of the full release - one listed as Latest Snapshot 1.18 (what the launcher selected automatically when I opened it) and Latest Release 1.18. Deleted the folder for 1.18 in .minecraft/versions, restarted for good measure, and made sure it was on Latest Release in the drop-down next to the launch button. Works perfect again. (Don't know how that was also messing up older versions?) I feel kinda dumb now but I was just using what the launch defaulted to.

I know the comments probably aren't for tech issues but I thought I'd leave a note for anyone else that might run in to this and not know what to do.
Philadelphus Dec 2, 2021
Hopefully around the start of next year I'll be able to play again with a friend that I put easily hundreds of hours of Minecraft in (versions ~1.3 to ~1.8), up until 2017 when for a variety of reasons we couldn't do so. Neither of us were really interested in playing solo but we've both remained interested in playing together again, so I imagine we're going to have a whole lot of new things to check out once we finally fire it up again. From what I've read this update really shakes up the terrain generation, which sounds awesome (my friend's big on exploring far and wide, while I'm big on finding a gorgeous location and building a lovely base of operations, so this'll be good for both of us ).
14 Dec 4, 2021
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Oh yeah, I'm definitely excited. I haven't had this much desire to play Minecraft in years. The kids play all the time and I've played with them a bit. The new world generation is the strongest thing to pull me in. The variety of biomes and mountainous areas looks WAY better than it used to. They took some tips from Minetest mountains I think. I generated a new world and it's just a lot more interesting to walk around in. There is a lot of stuff everywhere. I also really appreciate the easier crafting system. It's probably been this way a long time, but like I said, I haven't wanted to play for a while. Used to be that you'd have to look up the recipe for everything you needed to figure out.

In case anyone is wondering, you can host a Minecraft world on an Odroid C4 no problem. What? No one was wondering? :)
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