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Learning the lesson: open content licensing

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April 26, 2006

This article was contributed by Glyn Moody

As the previous feature on open content noted, the need for an appropriate license was felt from the earliest days. Strangely, it was not Richard Stallman who filled this gap: even though the GNU General Public License dates back to 1984, it was only in 2000 that the corresponding GNU Free Documentation License was created. As a result, the honor for the creation of the first formal non-software open license goes to David Wiley.

In the summer of 1998, Wiley had joined the graduate program in Instructional Psychology and Technology at Brigham Young University, where he began doctoral work on “learning objects” - small-scale, reusable computer-based educational materials designed to be used in a variety of settings. This was just a couple of months after the term “open source” had been devised at the Freeware Summit, and Wiley realized that what was needed was a kind of open source for instructional content.

He contacted people like Richard Stallman and Eric Raymond to ask their advice, and drew up his first license in July 1998. Wiley decided to call his approach “open content” - a term which he seems to have been the first to use consistently. For Stallman, the idea of “open” as opposed to “free” is anathema, and he also refuses to refer to works as “content”, so ultimately he wanted nothing to do with this new “OpenContent License”, even though he and Wiley had previously worked together in an attempt to tweak the GNU GPL for content. Raymond, by contrast, was an important influence on the fledgling open content idea, as the following passage from the newly-created Opencontent.org site indicates:

OpenContent advocates adoption of the principles Eric S. Raymond outlines in his essay “The Cathedral and the Bazaar” for use in the development of Content. ... The Bazaar model for Content development will bring these same benefits to online instructional content; namely the creativity, expertise, and problem-solving power of a potentially infinite team of instructional designers and subject matter experts. A development effort of this kind will fill the Internet with high quality, well-maintained, frequently updated Content.

More input was provided by Tim O'Reilly and Andy Oram, making the license more palatable to publishers so that online versions of printed books and journals could be distributed for free. The result was the Open Publication License (OPL), released in June 1999. Appropriately enough, Raymond's “Cathedral and the Bazaar” was released under the OPL (as was his “Brief History of Hackerdom”). A number of other books, mostly in the field of computing, adopted the license, including GTK+/Gnome Application Development by Havoc Pennington, and Grokking the GIMP, by Carey Bunks. It was also adopted for Bruce Perens' Open Source Series, published by Prentice Hall.

Although the OPL led to a modest increase in open content being made available, the license still had some problems. One was that it came in four versions – OPL, OPL-A, OPL-B and OPL-AB - according to which, if any, of two optional clauses were included. These dealt with the thorny issues of “substantively modified works” and whether the work or derivatives of it could be published in book form for commercial purposes. The combinations obviously made it harder to be sure what exactly an OPL license permitted, and meant that users were forced to refer to the license to find out what their rights were. What was needed was some legal input to produce a series of open content licenses that clearly delineated what could and could not be done with them.

Fortunately, in the second half of the 1990s, a group of lawyers were becoming increasingly interested in the interrelated issues of copyright, intellectual property, digital content and the public domain. Pioneers here include Pamela Samuelson, James Boyle and Yochai Benkler. But the person who has become most closely associated with this whole area is undoubtedly Larry Lessig.

He rose to prominence with his book “Code and other laws of Cyberspace”, which asserted that the Net's software codes necessarily implied legal codes. From this early interest in architectures and their growing power to affect everyday life, Lessig's focus gradually shifted back to the legal domain, where he sought to counter the threats posed by the music and film industries to the new creative possibilities opened up by the Net.

His first attempt at a solution was the creation of Copyright's Commons in 1999, “a coalition devoted to promoting the public availability of literature, art, music, and film.” Its principal instrument was the use of what it called “counter-copyright”, which “strips away the exclusivity that a copyright provides and allows others to use your work as a source or a foundation for their own creative ideas. The counter-copyright initiative is analogous to the idea of open source in the software context.”

When Copyright's Commons became involved in the Eldred vs. Ashcroft lawsuit – which tried to block the extension of US copyright by 20 years - it also pioneered what it called “openlaw”, where legal arguments were posted online for open discussion.

It was Lessig who argued the Eldred vs. Ashcroft case in court – and lost, much to his chagrin. A more positive outcome from this work was the creation of a second, more ambitious, organization called Creative Commons, and the drawing up of a series of formal open content licenses. Like Wiley's Open Publication license, these Creative Commons licenses allow several options. While this lends them great flexibility, it also means that there is now a confusing array of Creative Commons licenses. Indeed, Richard Stallman no longer supports the Creative Commons project because not all of these licenses meet his requirements for freedom.

Despite Stallman's concerns, there is no doubt that the Creative Commons licenses have transformed the open content scene. They offer creators a range of rigorous licenses that have been drawn up by lawyers with a deep understanding of the issues of copyright in the Net age. An important recent court case in the Netherlands has confirmed their legality, at least in that jurisdiction.

Wiley's original licenses were created for educational materials, and among the first applications of the Creative Commons licenses were two major open content projects in the field of what has come to be called open courseware, both funded by the Hewlett Foundation. Just as open source avoids re-inventing the wheel by building on existing code, so open courseware aims to save time, effort and money by making educational material freely available for others to re-use, extend and improve.

The first such project, Connexions, came from Rice University. It was the brainchild of Richard Baraniuk, professor of electrical engineering, who was directly inspired by the example of open source. Connexions uses a content creation platform called Rhaptos, which is released under the GNU GPL. The other major open courseware project came from MIT. One of the people behind the OpenCourseWare idea – which arose out of an earlier failed attempt to make money from selling MIT courses online – was Hal Abelson, who is also one of the founders of Creative Commons. This joint involvement simplified the issue of licensing, something that was a major issue for Rice initially, until it too adopted a Creative Commons license.

MIT does not use an open source platform, but David Wiley has started a project called eduCommons, based on Plone, that offers this facility. Another of his free software projects, called Open Learning Support, and now part of eduCommons, provides Rice's Connexions and MIT's OpenCourseWare with online discussion boards. Baraniuk, for his part, is working on a range of ancillary open source software, including systems to aid translation, and a rating system for courses. It is also worth mentioning the free software course management package Moodle, which is widely used around the world, and Sakai, a similar project, funded by the Hewlett Foundation.

Although both Connexions and OpenCourseWare allow course materials to be modified, they do not make any provision in their platforms for true collaborative development. The final article in this short series will explore how this issue has been addressed by open content projects.

Glyn Moody writes about open source and open content at opendotdotdot.


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open content licensing and the DFSG

Posted Apr 27, 2006 6:42 UTC (Thu) by tzafrir (subscriber, #11501) [Link]

> [...] there is no doubt that the Creative Commons licenses
> have transformed the open content scene. They offer
> creators a range of rigorous licenses that have been
> drawn up by lawyers with a deep understanding of the
> issues of copyright in the Net age.

Despite them being drawn up by experienced lawyers, and despite the several versions the CC licenses had so far, they still seem fail to apply to the Debian Free Software Guidelines. The GFDL has basically the same problem, basically. Some of the issues involved seem to be quite practical (e.g: too strict anti-DRM clauses may cause problems when storing the file in an encrypted filesystem).

Version 2.0 of basically all the CC licenses share those problems. See http://people.debian.org/~evan/ccsummary . That link seems to sum the discussions of the debian-legal mailing list from April 2004.

I can't find any later source, though the wordings of the relevant clauses in 2.5 has practically remained the same. Other people I have asked seem to believe that those issues still stand. But IANAL and probably non of them is either.

Any newer and more authorative opinions?

open content licensing and the DFSG

Posted Apr 27, 2006 15:47 UTC (Thu) by smoogen (subscriber, #97) [Link]

I doubt they have changed. At this point, I think the Debian people need to come out with a license that meets their needs and that writers can then follow.

Freedoms of users of works

Posted Apr 27, 2006 23:13 UTC (Thu) by bignose (subscriber, #40) [Link]

Part of the problem seems to be that artistic or informative works are many years behind the "mind share" of required freedoms that programs currently enjoy. It's no longer the case with program authors that they find the ideas of the GPL to be foreign, but this is commonly the case with other types of works.

Authors seem to seek the CC licenses that prevent commercial redistribution, or prevent derivative works. Musicians seem more enlightened about derivative works, but still commonly want to prevent commercial redistribution. Artists of graphical works are commonly not prepared to share the "source" of the graphical work, so that others can work with it.

This is very similar to the mental landscape faced by free software twenty years ago. A core group was trying to educate copyright holders of the benefits to giving users of their programs the four freedoms iterated by the FSF. It took much patience and much working against deep-seated fallacies to bring the majority to the view that at least it's not *crazy* to give up so much control, even if one doesn't choose to do so oneself.

Sadly, the FSF seem to be themselves stuck near the beginning of this curve; they espouse the view that users of some kinds of useful information (programs) are more deserving of freedom than users of other kinds (e.g. books), with the result that they promote a license for books that is more restrictive to its recipients than the license they promote for programs.

It seems artists of works of authorship, graphical, audio, and other creative works need to go through a similar education period as software authors have been through.

About Connexions

Posted Apr 27, 2006 20:50 UTC (Thu) by k-squire (guest, #5595) [Link]

If you're interested, you can check out a recent Google Tech Talk presentation presented by the Connexions people.

I recently saw this presentation elsewhere, and was quite impressed. They have gotten to the point where they can take online texbook-quality material and produce a bound copy for a fraction of what textbooks cost today.

Their content coverage is a little uneven--lots of Electrical Engineering, Bioinformatics, and Music, little Computer Science. But there's quite a bit there, almost a critical mass in some areas. Good stuff!

Kevin


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