Kickstarter and Game Development: Highlighting Games Coming to Linux Part 2

Posted by stratus_ss on Oct 27, 2012 7:43 PM EDT; By Steve Ovens
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In Part 1 of this series, I talked about what Kickstarter was, and how it has helped developers create games which may not have otherwise existed. Wasteland 2 is a prime example of this. Funded nearly half a year ago, the sequel to Wasteland was more than 2 decades overdue. While I could attempt to explain why Wasteland 2 took so long coming to fruition, their Kickstarter video quite humorously details Brian Fargo’s own feelings on the subject. I got in contact with inXile’s Design Director Chris Keenan to chat about the upcoming Wasteland 2.

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