Representing women in STEAM and open source
The latest talk in education circles is moving from a STEM-based method of teaching (science, technology, engineering, and mathematics) to a STEAM-based one (science, technology, art, and mathematics). This involves using an inquiry-based approach or a project-based approach to learning through the immersion in the arts. How this helps open source and women in particular is a bone of contention for some. One would think that a focus on art would help propel female art students into pioneering territory with a focus on STEAM, however, the results seem mixed for women.
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