Unigine Now Does A-Sync Terrain Data Streaming

Posted by Ridcully on Jun 9, 2013 12:28 AM EDT
Phoronix; By Michael Larabel
Mail this story
Print this story

The visually-amazing Unigine Engine now supports asynchronous Terrain data streaming and other new functionality. Beyond supporting terrain data streaming in a fully asynchronous manner now, other terrain improvements were made. Additionally, there's now a landscape plug-in for creating huge seamless scenes with a virtually unlimited number of terrain objects, each up to 16385 x 16385 in size.

Full Story

» Read more about: Story Type: News Story; Groups: Games

« Return to the newswire homepage

This topic does not have any threads posted yet!

You cannot post until you login.