OpenGL 4.5 released—with one of Direct3D’s best features

Posted by BernardSwiss on Aug 12, 2014 6:28 AM EDT
Ars Technica; By Peter Bright
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The Khronos Group today released OpenGL 4.5, the newest version of the industry standard 3D programming API. The new version contains a mix of features designed to make developers' lives easier and to improve performance and reliability of OpenGL applications. The group also issued a call for participation in its next generation OpenGL initiative. Amid growing interest in "low-level" APIs, such as AMD's Mantle and Microsoft's forthcoming Direct3D 12 specification, Khronos is working on its own vendor-neutral, cross-platform API to give developers greater low-level control and to extract more performance from 3D hardware.

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