Simulate gravity in your Python game

Posted by bob on Nov 21, 2019 2:36 PM EDT
Opensource.com; By Seth Kenlon
Mail this story
Print this story

The real world is full of movement and life. The thing that makes the real world so busy and dynamic is physics. Physics is the way matter moves through space. Since a video game world has no matter, it also has no physics, so game programmers have to simulate physics. In terms of most video games, there are basically only two aspects of physics that are important: gravity and collision.

Full Story

  Nav
» Read more about: Story Type: Tutorial; Groups: Developer, Games, Python

« Return to the newswire homepage

This topic does not have any threads posted yet!

You cannot post until you login.