Valve's Rich Geldreich Notes Some Problems With OpenGL, DirectX 12 Will Leave It In The Dust

Posted by liamdawe on May 12, 2014 10:19 AM EDT
GamingOnLinux.com; By Liam Dawe
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Rich Geldreich states these are his personal thoughts after working with OpenGL, Rich is currently working at Valve on 'Vogl' an open source OpenGL debugger. He makes some interesting points.

Rich Geldreich states these are his personal thoughts after working with OpenGL, Rich is currently working at Valve on 'Vogl' an open source OpenGL debugger. He makes some interesting points.

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