How to structure a multi-file C program: Part 2
In Part 1, I laid out the structure for a multi-file C program called MeowMeow that implements a toy codec. I also talked about the Unix philosophy of program design, laying out a number of empty files to start with a good structure from the very beginning. Lastly, I touched on what a Makefile is and what it can do for you. This article picks up where the other one left off and now I'll get to the actual implementation of our silly (but instructional) MeowMeow codec.
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