Showing headlines posted by liamdawe
« Previous ( 1 ... 4 5 6 7 8 9 10 11 12 13 14 ... 77 ) Next »GNOME 3.36 and Fedora 32 to get better GPU switching with NVIDIA support
Developer Bastien Nocera has written a blog post talking about improvements coming to GNOME 3.36 and Fedora Linux, to help those of you switching between GPUs.
A reminder of some great looking games coming to Linux from successful crowdfunding campaigns
Crowdfunding for games doesn't always work out but thanks to the likes of IndieGoGo, Kickstarter, Fig and more we have a lot of good Linux games. There's plenty more on the way too, let's take a quick look.
Some thoughts on Linux gaming in 2019, an end of year review
2019 is coming to a close, it's been a pretty wild year for Linux gaming that's for sure! Here's some thoughts on the year and what to expect for 2020.
Fully supported Unity Editor for Linux delayed, Unity 2019.3 in the final testing stages
Two bits of big news about the Unity game engine to share today, one specifically about Linux and one about the Unity engine as a whole.
Build and manage a totally scientifically inaccurate Beehive in Hive Time, out now developed on Linux
It might not be scientifically accurate but Hive Time is a very sweet and relaxing little management sim. Developed with the FOSS game engine Godot Engine.
Seems like Feral Interactive may have a few surprises for Linux in 2020
Porting studio Feral Interactive have already given Linux a lot of games and it sounds like more are coming.
Epic Games have awarded the FOSS game manager Lutris with an Epic MegaGrant
The Lutris team announced yesterday that Epic Games have now awarded them a sum of money from the Epic MegaGrants pot.
Lutris game manager 0.5.4 released with Python 3.8 support and lots of fixes
Managing games across multiple stores, emulators and compatibility layers doesn't need to be a hassle. Lutris takes the majority of that annoyance away and a big new release is now available.
Steam Play Proton 4.11-9 is out with a few fixes, plus a new release of Proton GE
Two Steam Play updates to share this morning! The official Proton was updated to Proton 4.11-9 and Proton 4.20 GE 1 is also up.
The second Beta of Godot Engine 3.2 is out with more WebAssembly work
Just over two weeks after the first, the second Beta for the big upcoming Godot Engine 3.2 release is now available.
Some early first impressions of Google Stadia played on Linux
Stadia has launched if you have the Founder Edition, our unit and code came a little late but it's here and surprisingly it all seems to be working well on a Linux desktop and notebook.
Factorio is leaving Early Access in September next year with Linux support
With a Linux version that already works very well, the engrossing building game Factorio is going to fully released next year.
Google have now expanded the launch titles for Stadia up to 22
Stadia, the Debian Linux and Vulkan powered game streaming service which you can play on a Linux desktop now has a more impressive launch lineup.
Stadia looks to be very limited at launch and not just the amount of games
Stadia, the game streaming service powered by Debian Linux and the open Vulkan API is sounding quite limited when it launches soon.
D9VK developer is working on allowing DXVK to help Linux ports for Direct3D to Vulkan
You have a fancy game using Direct3D 11 and you want to port it to Linux? In future, DXVK may be able to help with that.
Linux Gaming News Punch - Episode 21
Prepare for a fistful of news, as the Linux Gaming News Punch - Episode 21 has arrived to go over some recent interesting topics to allow you to keep up with all the news.
CodeWeavers are after a Graphics Developer for Steam Play Proton and Wine
CodeWeavers, the company that helps to support development of Wine and are currently partnered up with Valve to help with Steam Play/Proton have a new Graphics Developer position open.
Shadow of the Tomb Raider Definitive Edition released with Linux support
Shadow of the Tomb Raider Definitive Edition from Crystal Dynamics, Eidos Montréal and Square Enix has been released today with a Linux port available from Feral Interactive.
The FOSS rendering engine OGRE is being ported to Vulkan
Some fun news for game developers and the Vulkan ecosystem as another FOSS rendering engine is being ported over to Vulkan.
Dark surrealistic and atmospheric adventure game Mosaic launches for Linux in December
Krillbite Studio (Among The Sleep) announced today that their next game, the dark surrealistic and atmospheric adventure Mosaic will land on Linux in December.
« Previous ( 1 ... 4 5 6 7 8 9 10 11 12 13 14 ... 77 ) Next »