Linux Game Development: GLIBC_2.4 Errors SOLVED
Last week, I wrote about the `GLIBC_2.4′ not found errors your game might get when an application built on a new distribution is run on an older distribution, such as Debian Stable and Slackware 11. Judging from my search logs, this problem seems to be common enough to warrant a follow-up post. I have since solved the problem and have not added new dependencies, and it does not involve using strange, mysterious scripts or older compilers.
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