Open-source Flash Game Engine Now In Open Beta
When it comes to gaming, the most popular platform isn’t the Nintendo Wii, but Flash, the interactive browser plugin that now boasts 99 percent market penetration on nearly a billion PCs. (Flash game advertising network Mochi Media currently counts 100 million players across its system alone.) That huge audience has led to a lot of games, but most of them are rudimentary at best, the product of amateur enthusiasts working with limited resources. That’s why I was excited to hear about PushButton, a Flash game engine from a team of seasoned game developers that’s free, open source, and associated with an innovative revenue model that should help spur its adoption.
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