Mobile Development and Multiplicity Madness
iPhone, BlackBerry, Symbian, WinMo, Android -- the world is awash in smartphone platforms, and this fragmented landscape is a pain for developers, who have to build an app four or five times in order to reach all users, as well as enterprises, which have to pay for the work. However, if the mobile browser world were to rally around WebKit, could it be the answer to simplified mobile development?
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