GPU Offloading PRIME May Get Improvements
A week ago we reported on open-source GPU offloading, which allowed multiple GPUs from different vendors that were backed by open-source graphics drivers to offload the 3D rendering work to a secondary GPU and then to pass the rendered result back to the primary GPU driving the display. This open-source work referred to as PRIME was based on NVIDIA's Optimus Technology. This work was done by David Airlie just as a proof of concept and he doesn't intend to get the work completed and shipped in the upstream packages, but is hoping to hand off this task to someone else.
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