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Too Many Shoot 'Em Up Games

Posted by AwesomeTux on
TildeHash; By Jacob Barkdull
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"So we have a few great Free Software gaming engines now, like DarkPlaces used in Nexuiz, Cube 2 used in Sauerbraten, Qfusion used in Warsow, soon id Tech 4 which is used in id Software's Quake 4, Doom 3, Enemy Territory: Quake Wars along with many others, and the HPL1 engine used in Frictional Games' "Penumbra: Overture". All of these engines have some combination of normal mapping, bump mapping, and/or parallax mapping..."

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Subject Topic Starter Replies Views Last Post
I agree tracyanne 28 3,875 Dec 20, 2010 3:57 PM

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