Advanced

Gallium3D Post-Processing, MLAA Nearly Ready

Posted by tracyanne on · Post a comment
Phoronix
Mail this story
Print this story

One of the projects being worked on via X.Org / Mesa with the 2011 Google Summer of Code is morphological anti-aliasing (MLAA) support for Gallium3D / Mesa. Back in July there was MLAA code ready to be tested, but now the student developer behind this code, Lauri Kasanen, has published patches that add the post-processing infrastructure to Gallium3D. The work may soon be ready to be merged to master...

Full Story

  Nav
» Read more about: Story Type: News Story

» Get new stories by e-mail: nightly or as they are published

« Return to the newswire homepage

  Related stories
» More like this

Comments

No comments yet. Be the first.

Post a comment

A free account is needed to post. Write your comment here first: your text is kept in this browser while you sign up or log in, and is waiting for you when you come back.

Your message:
|||||
10
Markdown: **bold**, *italic*, [text](https://link), - lists, > quotes, $x^2$ for math. Formatting help

Sign up and post (it is free)  or  Log in and post