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The first release candidate for Wine 1.6 was announced today, which marks the beginning of the code freeze for the next release. Squeezing in before the code freeze is GLSL support for fixed-function vertex shaders and other changes. The prominent Wine 1.6-rc1 changes also include: New implementation of the typelib creation support; Support for desktop launchers in virtual desktop mode; Fixes for Japanese vertical text; New Croatian translation; and Various bug fixes.
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