Steam Machines & SteamOS after a year in the wild
On this day, last year, Valve released Steam Machines onto the world, after the typical Valve delays. While the state of the Linux desktop regarding gaming has improved, Steam Machines have not taken off as a platform, and SteamOS remains stagnant.
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On this day, last year, Valve released Steam Machines onto the world, after the typical Valve delays. While the state of the Linux desktop regarding gaming has improved, Steam Machines have not taken off as a platform, and SteamOS remains stagnant. What happened with these projects from Valve? Why were they created, why did they fail, and what could have been done to make them succeed?
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