Mesa developer Marek is looking to finally sort out threaded GL dispatch

Posted by liamdawe on Feb 6, 2017 6:35 PM EDT
GamingOnLinux; By Liam Dawe
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Marek, the Mesa developer from AMD posted a message to the public Mesa-dev mailing list asking to merge the threaded GL dispatch code and get it cleaned up to help with the high CPU overhead of Mesa.

Marek, the Mesa developer from AMD posted a message to the public Mesa-dev mailing list asking to merge the threaded GL dispatch code and get it cleaned up to help with the high CPU overhead of Mesa.

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