OpenGL vs Vulkan in Mad Max, re-tested

Posted by liamdawe on Apr 6, 2017 6:03 PM EDT
GamingOnLinux; By Liam Dawe
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Since Feral Interactive have fixed up the OpenGL renderer in the Mad Max Beta, here are some fresh OpenGL vs Vulkan tests.

Since Feral Interactive have fixed up the OpenGL renderer in the Mad Max Beta, here are some fresh OpenGL vs Vulkan tests.

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