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Valve's new "ACO" Mesa shader compiler for AMD GPUs now has vertex shader support

Posted by liamdawe on
GamingOnLinux.com; By Liam Dawe
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ACO is a new Mesa shader compiler for AMD hardware, announced by Valve earlier this month. It's aimed as a replacement for LLVM and its main two goals are best-possible code generation for game shaders, and fastest-possible compilation speed.

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