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DXVK 1.9.2 has been released today as the second bugfix update to the 1.9 series of this open-source Vulkan-based implementation of Direct3D 9, 10 and 11 for running 3D apps on Linux using Wine.
DXVK 1.9.2 is here almost two months after the DXVK 1.9.1 release and introduces more bug fixes to reduce overall CPU overhead in Direct3D 9 and address several issues, as well as to improve support for several Windows games that some of you might want to play on your favorite GNU/Linux distributions.
Among these, there’s a fix for reflection rendering in Call of Cthulhu, a workaround for poor performance in the Crysis 3 and Homefront: The Revolution, improved gamma curve in GODS, a fix for incorrect rendering Fantasy Grounds, and a fix for blank screen in Paranormal Files.
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