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DXVK, the open-source Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux, has been updated today to version 1.10.1, a maintenance update that brings more fixes for your favorite games and other improvements.
DXVK 1.10.1 is the first point release in the DXVK 1.10 stable series and it’s here to implement initial support for shared resources in an attempt to fix video playback for several Koei Tecmo games, including the Atelier series and Nioh 2, as well as the D3D11-based UI in the Windows version of Black Mesa.
However, “initial” means that this feature is considered experimental as it hasn’t been thoroughly tested against all graphics drivers. According to the release notes, only basic 2D texture sharing between the D3D9 and D3D11 implementations is supported when using DXVK for both APIs.
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