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DXVK 2.6.1 Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux / Wine is now available for download with improvements for several games and various bug fixes.
Coming about three weeks after DXVK 2.6, this release improves support for AMD Vega GPUs by removing the sparse buffer usage introduced in DXVK 2.6, as it caused hangs and instability. However, removing the sparse buffer usage will increase peak memory usage in some games.
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