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Blender 5.1 Beta Enables Hardware Ray-Tracing by Default for AMD GPUs

Posted by hanuca on
9to5linux.com; By Marcus Nestor
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The Blender Foundation released today the beta version of the upcoming Blender 5.1 series of this powerful, free, open-source, and cross-platform 3D graphics software for GNU/Linux, macOS, and Windows.

Blender 5.1 promises to enable hardware ray-tracing by default for AMD GPUs through HIP RT, improve GPU rendering performance by 5-10% on various benchmark scenes, and add support for opening windows without decorations on Linux via the--no-window-frame argument, removing the dependence on LIBDECOR for Wayland.

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