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DXVK 3.0.2 has been released today as the second minor update in the latest DXVK 3.0 series of this open-source Vulkan-based implementation of D3D8, D3D9, D3D10, and D3D11 for Linux / Wine that brings improvements for various games and other changes.
Coming two weeks after DXVK 3.0.1, the DXVK 3.0.2 release is here to work around a performance regression in some video games that create a new DXGI factory every single frame, such as Dying Light: The Beast with FSR enabled, but other D3D12 games could be affected as well.
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