DXVK 3.1 Released with Initial Support for DXGI Present Parameters
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DXVK 3.1 was released today as the latest stable version for this Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux / Wine, bringing new features and improvements for several games.
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Highlights of DXVK 3.1 include initial support for DXGI present parameters to fix UI rendering issues in VirtualDJ and various game launchers, such as Ubisoft Connect, and support for creating render target views on buffers directly, which is used by various older Frostbite engine titles, including Battlefield 3. Full Story |
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