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Processing elements of the Sony Playstation 3: Part 2

Posted by IdaAshley on
IBM/developerWorks; By Jonathan Bartlett
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Take even greater advantage of the synergistic processing elements (SPEs) of the Sony PS3 in this installment of Programming high-performance applications on the Cell BE processor. Part 2 looks in depth at the Cell Broadband Engine processor's SPEs and how they work at the lowest level, while Part 1 showed how to install Linux on the PS3 and explored a short example program.

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