Advanced

Sizing Massively multiplayer online games

Posted by solrac on
developerworks; By ibm
Mail this story
Print this story

Learn a performance-based approach to sizing infrastructure and successfully olve one of the most risky and costly pieces of the MMOG puzzle.

MMOGs (Massively multiplayer online games) are arguably one of the most complex technical endeavors that developers can currently undertake. Each instance of each game is a complex simulation made up of millions of lines of code and billions of graphical elements, all executed on huge clusters of the latest computer, storage, and networking equipment. Learn a performance-based approach to sizing infrastructure and successfully solve one of the most risky and costly pieces of the MMOG puzzle.

Full Story

  Nav
» Read more about: Story Type: News Story, Tutorial; Groups: Community

» Get new stories by e-mail: nightly or as they are published

« Return to the newswire homepage

  Related stories
» More like this

This topic does not have any threads posted yet!

You cannot post until you login.