The economics of hosting MMOGs and performance issues

Posted by solrac on May 24, 2007 4:48 PM EDT
IBM/developerWorks; By George Dolbier
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This article, the second in a series of articles covering MMOGs, looks at some of the economic factors involved in hosting an online games.

Massively multiplayer online games (MMOGs) are extremely complicated software systems that require massive infrastructures. This article, the second in a series of articles covering MMOGs, looks at some of the economic factors involved in hosting an online games. Learn how the physical infrastructure, power, networking, and cooling contribute to the overall cost of hosting an MMOG. Part one of this series shines light on the systems, storage, and networks needed to run MMOGs with optimum performance.

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