Linux, the Numbers

Posted by Scott_Ruecker on Jun 24, 2010 8:07 PM EDT
hemispheregames.com
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A little over a month ago we released the Linux port of Osmos, promising statistics on our sales and downloads. We wanted to find out - from a financial perspective, for our studio - “is it worth porting games to Linux?” The short, simple answer… is “yes.” Did we get rich off it? No. But the time we invested was repaid, with room for margin of error, and possibly with a little extra at the end. Allow me to break it down..

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