Open Source movie ready!

Posted by Leo on May 8, 2006 6:25 PM EDT
...; By Leonardo Della Pietra
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Elephants Dream, the open source short animation movie is ready!

[Could this be the world's first libre movie since Queen Ann's statute? I gotta order this! - dcparris]

Elephants Dream

After months of work the Orange team has finally finished working on the realization of the first fully open source animation movie, Elephants Dream.

DVD pict

Elephants Dream DVDs, click to enlarge

3D modelling, animating and rendering has been done with Blender, the open source multiplatform 3D software. During the film's development, several new features, such as hair and fur rendering, were added into Blender especially for the project; the next version of this software, most probably numbered 2.42, will be updated with, among the rest, all the features specifically developed for Elephants Dream


Proog, click to enlarge

The film's content will be released under the Creative Commons Attribution license,  so that viewers may learn from it and use it however they please. The DVDs will contain all the production files (3D models, textures, animation) in addition to the final movie, in both PAL and NTSC. High resolution versions will also be delivered.

The film's purpose is primarily to showcase the capabilities of open source software and evaluate it as a tool for organizing and producing quality content for professional films, but it represents also an incredible opportunity to learn 3D modeling and animation.


Emo, click to enlarge

Ton Roosendaal, Blender creator and chairman of the Blender Foundation, is the producer of project orange, responsible for planning, overall coordination and “big picture” decisions. The project is a co-production of Montevideo and Blender Foundation. Substantial contributions to the projects came from the presales of the DVDs.

To acquire the DVDs or learn more, check the Project Orange  or the Blender websites.

08.May.2006 Leo

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If developed on Unix/OSX...still not truly libre? devnet 8 1,617 May 10, 2006 9:04 AM

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