Ready to be published? LXer is read by around 350,000 individuals each month, and is an excellent place for you to publish your ideas, thoughts, reviews, complaints, etc. Do you have something to say to the Linux community?
While our primary focus at Phoronix is on providing Linux benchmarks, we do enjoy trying out and benchmarking other operating systems like FreeBSD, Solaris, and Mac OS X. When Apple originally launched Mac OS X 10.6 "Snow Leopard" we were the first to provide detailed Mac OS X 10.6 benchmarks compared to Mac OS X 10.5 and also how Apple's new operating system at the time compared to Linux. We have continued to monitor the performance of Snow Leopard and found that some point releases had introduced some regressions and we have compared the performance of Mac OS X 10.6 to Windows 7 and Ubuntu 10.04 LTS. With Apple's release last week of the "Snow Leopard Graphics Update 1.0" that is reported to bring "stability and performance fixes for graphics applications and games in Mac OS X", our interest was piqued and we set out to run a new set of Apple OpenGL benchmarks. In this article we are looking at the OpenGL performance of Mac OS X 10.6, 10.6.2, 10.6.3, 10.6.4, and 10.6.4 with this graphics update installed.
We always hear about the great merits of the one stop shop, supposedly by restricting the choice of hardware configurations, Apple is delivering more stability and better performance. The OS is said to be optimized for the particular hardware choices made.
Well, look at this review and see what a load of total horse manure is being shovelled on the page with these sorts of argument. Bottom line:
"While Apple's Snow Leopard Graphics Update 1.0 has widely been reported to improve the OpenGL frame-rate performance and image quality in Valve's Mac OS X titles and other applications, the improvements aren't throughout every OpenGL environment as shown by today's numbers with the SLGU actually resulting in the performance being degraded with Warsow and no performance changes in some of the other tests. Mac OS X 10.6 still has room to improve their OpenGL performance too as shown with the Nexuiz and Urban Terror games with Ubuntu 10.04.1 LTS using NVIDIA's official Linux driver resulting in higher frame-rates. "
And notice this telling remark which bears on 'integration':
"There is also still the Apple bug of the OpenGL performance suffering in some environments when running at the non-native resolution of their display server. We will check back to see how the OpenGL performance is when Mac OS X 10.6.5 is released and/or when the next Snow Leopard Graphics Update is available."
That is exactly the sort of thing that, if there were such a thing as integration, should be totally impossible.
A free account is needed to post. Write your comment here first: your text is kept in this browser while you sign up or log in, and is waiting for you when you come back.
Your message:
|||||
10
Markdown: **bold**, *italic*, [text](https://link), - lists, > quotes, $x^2$ for math. Formatting help
Well, look at this review and see what a load of total horse manure is being shovelled on the page with these sorts of argument. Bottom line:
"While Apple's Snow Leopard Graphics Update 1.0 has widely been reported to improve the OpenGL frame-rate performance and image quality in Valve's Mac OS X titles and other applications, the improvements aren't throughout every OpenGL environment as shown by today's numbers with the SLGU actually resulting in the performance being degraded with Warsow and no performance changes in some of the other tests. Mac OS X 10.6 still has room to improve their OpenGL performance too as shown with the Nexuiz and Urban Terror games with Ubuntu 10.04.1 LTS using NVIDIA's official Linux driver resulting in higher frame-rates. "
And notice this telling remark which bears on 'integration':
"There is also still the Apple bug of the OpenGL performance suffering in some environments when running at the non-native resolution of their display server. We will check back to see how the OpenGL performance is when Mac OS X 10.6.5 is released and/or when the next Snow Leopard Graphics Update is available."
That is exactly the sort of thing that, if there were such a thing as integration, should be totally impossible.