Props to Carmack
|
| Author | Content |
|---|---|
| herzeleid Aug 14, 2007 1:16 PM EDT |
As a long time player of id games on linux, I appreciate the fact that someone of Carmack's stature has never drank the microsoft cool aid. He's arguably the best game engine designer around, and since his stuff is OpenGL, all the id games are available natively on linux. And I've wasted countless hours playing them over the years - from doom in the early 1990s, to doom II , quake in 1997, then quake2 and quake 3 and their spinoffs, to RtCW and it's derivatives. Of course that's not to diss the great ut2000,2004 titles, those rock as well. |
Post a reply to this thread:
A free account is needed to post. Write your comment here first: your text is kept in this browser while you sign up or log in, and is waiting for you when you come back.
Your message:Markdown: **bold**, *italic*, [text](https://link), - lists, > quotes, $x^2$ for math. Formatting help
Sign up and post (it is free) or Log in and post
