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"A long time ago, on a blog post not that far away… I once wrote an article on Xvid 1.1.3, and the speed boost one could get by enabling assembly-optimized code. Well, this is a case of my being hoisted by my own petard — however, I must admit that several things were against me. In short, Murphy’s Law struck again. But first, for those of you who don’t want to click through old blog posts, a (fair) bit of history." Mitch Meyran relates his trials and sufferings compiling Xvid. Read the full story at Freesoftware Magazine.
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