Advanced

PythonGTK Programming part 3: Screensaver, Objects, and User Input

Posted by Scott_Ruecker on
LinuxPlanet; By Akkana Peck
Mail this story
Print this story

In the previous two installments of this series we learned how to create a simple, colorful screensaver in PythonGTK. Today Akkana Peck leads us into some key fundamental concepts of programming: objects, code re-use, and making our program respond to user input.

Full Story

  Nav
» Read more about: Story Type: News Story

» Get new stories by e-mail: nightly or as they are published

« Return to the newswire homepage

  Related stories
» More like this

This topic does not have any threads posted yet!

You cannot post until you login.