Steam’s living room hardware blitz gets off to a muddy start

Posted by BernardSwiss on Oct 16, 2015 7:49 AM EDT
Ars Technica; By Kyle Orland and Sam Machkovech
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We've been putting that entire ecosystem through its paces for a few days now, and while some of those pieces work better than others, all have some trouble living up to the promise of a seamless, hassle-free, PC-on-a-TV-console experience. It's early, and Valve's attack on the living room is far from a vaporware failure, but it's not a shock-and-awe knockout blitz either.

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