Creating Pseudo-3D Imagery with GIMP: Part 1
In this two part article series by Reynante Martinez, we will learn how to digitally sketch/draw your scenes, give them subtle color shifts, add fake lighting, and apply filter effects to further emulate how 3D does its job in a step by step process. We will start off from scratch and move on to create a realistic 3D scene with just some 2D tools. We will discuss: * creating an appropriate canvas * layering * layer modes * layers as backups * selection tools * color transition and theory * gradients * filters * faking Depth of Field * faking reflections * simple post processing
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