Running Mono - an Overview

Posted by justintime on Oct 30, 2009 12:18 AM EDT
gamedev and software development blog; By Pedro Santos
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We’ve been using Mono for the production server of Orion’s Belt for a couple of months now. On this article I’d like to share our experiences using Mono. We developed our project fully on Windows with Visual Studio 2005, and at a time we started to consider Mono for a production server. Do note that the Orion’s Belt team has a Windows background, and little experience administrating Linux machines.

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