GarageGames embraces Linux and open source

Posted by dave on Jun 21, 2004 4:02 AM EDT
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Eugene, Ore.-based GarageGames doesn't just benefit from the open source philosophy, it embraces it -- an odd thing for a company in an industry that traditionally thrives on closed technology and secrets, and where marketers often dictate development. On April 20 GarageGames released the Torque Network Library (TNL) technology behind the Torque Game Engine's multiplayer network code under the GPL license.

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